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This is a list of all public talks and workshops I did over the years. My short bio and my photo can be found at the bottom of the page.

Merlin's profile photo
Image credits: Neven Falica

Talks and workshops

UX Research and Prototyping

Nina Weber and I gave a workshop to a class of early startups enrolled in the START Incubator. We presented intros to and facilitated exercises on different ways of setting goals, getting research insights, and prototyping when thinking about a new product or service.


Storytelling in design and engineering

When someone says “storytelling,” either marketing or children bedtime stories come to mind. Both are valid, but far from being the only places where storytelling appears. Stories are illustrative, easily memorable and often reach us on an emotional level. They are very much a part of design and engineering cultures today; it’s just that often we’re not consciously aware of them.


Understanding Git

Git is the most popular version control program in the world. It is powerful and leaves a lot of freedom to users. That is great, but without understanding what is happening under the hood, it can lead to a disaster or can prevent recovering from one. In the workshop, we covered how Git stores data internally and what happens when you issue a command. We discussed principles and underlying structure, and how different commands map to desired outcomes.


Fundamentals of user interface design

A presentation tailored for people who had minimal or no exposure to design, but would like to learn the basics.


Navigating the mobile world

The talk covered navigation and presentation patterns on the two most popular mobile platforms of the day: iOS and Android. We looked deeply into the similarities and differences between them, best practices, and real-life examples.


Be Beautiful

The talk about the process of modifying the existing beauty and cosmetics web shop BliVakker to a mobile version, helping it become the biggest and most profitable Norwegian mobile store in its category.


Mobile commerce: a technical overview

Smartphones became an essential part of our lives even though they went mainstream only a few years ago. The consequence is that we are still learning how people use mobile technology and especially how they approach mobile shopping. There are many different ways to build your m-commerce solution, each with distinct pros and cons. In this talk, I presented what technology to choose in a particular situation and how each solution empowers customers and improves online store business.


Building modern software: user experience and design

Do you remember the days when all that was needed was to be first or have the most features? These days are over. People have become much smarter and more demanding. The only way to be successful is to adapt the mindset where design is as important as engineering. This talk described how designer and developer roles intertwine from the beginning and how they should have user’s goals in mind during the whole project.


Coding is only a half of the story

The other half is client and team communication. This talk revolved around how visual communication tools—like sketches, wireframes, and clickable prototypes—help establish a shared understanding of the project.


Hacking Git history

In a short hands-on session, I demonstrated how to change and break Git history through available command line tools.


Static website generators

Static websites are fast, secure, and simple. If you need dynamic parts, you can address it with JavaScript. Static websites can’t replace everything, but there are specific use-cases where static websites outperform other solutions.


Developing mobile web: examples and experience

Zoran Meliš and I talked about and demonstrated mobile web development processes and environments. It was only a few years ago, but mobile technology was very different then.



Merlin works as a UX design lead and manager at Google. With a computer science degree and a few years of working as a software engineer, he shifted to design realizing that you need both design and engineering to make great products. When not creating something new, Merlin is usually found reading or relaxing in nature.

Profile photo (1000 x 1000 px)

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